We are a group of passionate filmmakers who are applying our craft to help those who can no longer experience some of the basic joys of life. We use the immersive world of virtual reality to enhance the mental wellbeing of patients, irrespective of age or ailment.



The ability to provide a virtual platform allows anybody to immerse themselves in a limitless variety of experiences, from travel and tourism – virtually ‘visit’ any place on earth; extreme sports – snowboard the Alps; to space walks – visit the ISS.


visor:immersive sees the opportunities that new and advancing technologies offer to support learning, understanding and experience. Our business was created to nurture the potential of immersive technologies as they apply to film, arts, commerce and science, technology and health. 

In partnership with leaders in the immersive technology field and in the film and media industries, one of our key aims is to develop local and national state-of-the-art immersive content as well as the talent to develop it, and provide a platform for artists to showcase their productions.


We have partnered with pioneers in the field of immersive reality. A vast and diverse knowledge base and experience allows us as a collective, to leverage off a unique capability and deliver cutting edge, immersive experiences.

visor:immersive is hosted within an unrivalled, state of the art facility in the heart of Perth, Western Australia. The Backlot Perth is a custom built cinematic auditorium that truly brings to life a virtual experience. 



West Australian Symphony Orchestra

In July 2019 after several months of planning, we filmed the first fully immersive virtual reality classical orchestral performance with full Ambisonic sound.

We teamed up with the West Australian Symphony Orchestra and our technology partners over two nights, to record the Discovery Concert: The Classical Symphony at Perth Concert Hall, captured in High Definition 360 VR and complimented by state-of-the-art sound recording with Dolby Atmos 7.1.4.

The project is currently in post-production and we are very excited to share this fantastic immersive experience in the coming months. Watch this space!



Australian Biome Project

The Australian Biome Project is about fusion; the fusion of stories, structure, aesthetics and technology provided through breathtaking experiences showcasing Australian Aboriginal culture within the biodiversity of Western Australia. It is a multi-faceted project that will also become an icon of global significance and supercharge Western Australia’s tourism industry.

The Biome will deliver many significant economic as well as social and cultural benefits that all Western Australians can be proud of.

Since its inception, we have been closely following the project through our close relationship with the board of directors and project team. We have seen the project build rapid momentum in the past twelve months, and as we begin to see the plans coming into place, we are delighted to have been announced as the official immersive technology partner to the project. This partnership will see the delivery of state-of-the-art immersive technology and experiences that will form a core part of a unique, ground-breaking cultural experience.

We will provide ongoing to support to the project as it moves through the various phases of development. For more information on The Australian Biome Project, click here.

Biome project.jpg


Bethesda – Palliative Care Trial

We live in an ageing society, and with this comes concerns about social isolation and

physical dysfunction. We are also in a world where illness and physical ailments affect a broad cross section of people, leaving many adults and children suffering from anxiety and depression as a result of treatment plans and side effects and mortality.


Visor Immersive has partnered with Bethesda to undertake a trial of virtual reality.  The trial will test a range of content across a broad demographic of people in palliative care with the aim of collecting data to optimise the experience.

Our intention is that this study will provide a better understanding how virtual reality therapy can be used responsibly and ethically for patients in hospices and other palliative care settings to improve their quality of life.